Privacy Policy
Last updated 9 November 2026. SameWord is a word game with no accounts. This page lists what the game holds while a room is open, and what stays on your device.
What a room stores
A room holds the room code, the nicknames players typed, the words submitted each round, the round timer and the same-meaning votes. That data sits in the memory of the server hosting the room while the room exists.
Nobody needs to type an email address, a password or a real name. The nickname is the only name shown to other players in the room.
How long it stays
A room expires after 6 hours with no visits. There is no archive of finished games and no way to load an old room later. When the room is gone, the words and nicknames in it are gone as well.
What stays on your device
Your browser keeps a session token in sessionStorage under the key psw: followed by the room code. The token lets the page recognise you after a refresh or a lost connection. It is tied to the tab and disappears when the tab is closed.
The site does not set advertising cookies. Cloudflare, which hosts and delivers SameWord, adds its own Web Analytics beacon: it records page views without cookies and without tracking you across other sites. No other analytics or advertising scripts run here.
Who can see a room
Anyone with the room link or the six-character code can join while the room exists, up to the chosen player limit. Rooms are not listed publicly and are not meant to be indexed by search engines; the room page is marked noindex.
Please do not put anything private in a nickname or a word. A room is a shared space, and the other players can read what you send.
Changes
If a future version of the game stores something new, this page will say so before that feature runs. The date at the top of the page changes when the policy changes.